Client Configuration
You aren't finding the config option? Try STRG + F.
Language System
m_languageCode
Translates all text messages to the specified language. File must be existent in languages folder.
Default: "en"
General Settings
m_damageEnableCooldown
After this time in ms, the damage system will be enabled (useful when player dies on spawn for example)
Default: 7500
m_lastDamageCooldown
The cooldown when the next damage can be handled after damage has happended (recommend to leave it at default value. | also in ~ms)
Default: 210
m_disabledWeapons
A table of weapons that will be ignored by the system.
Default: { GetHashKey("WEAPON_PLASMAP") }
m_ox_target_support
If true, the ox target system will be enabled. (see: c_functions.lua line 505)
Default: false
m_update_queue_interval
The interval in ms, when the health buffer update queue will be executed.
Default: 250
Keys
Menu Settings
m_onlyShowActionsIfPlayerHasRequiredItems
Set this to 'true' to only show actions, if the player has the required items. (could affect performance)
Default: true
Feature Settings
m_blurScreenOnHighBloodLoss
Enable this to blur the screen when high blood loss is detected. (bloodVolume <= 4200ml)
Default: true
m_allowManualRespawnWhileBeingUnconscious
Set this to 'true' to allow manual respawn after time has expired. (disables automatic respawn)
Default: false
m_triage3dMarkersDistance
The distance in gta units, when the triage markers will be shown.
Default: 7
m_respawnOnCriticalBloodVolume
Enable this to respawn the player when the blood volume is critical.
Default: true
m_bodybagUnconsciousTime
The time in seconds, when the player will be unconscious after being put in a bodybag.
Default: 300
m_emergencyDispatch
Enable this to enable the emergency dispatch system. (Button press while being dead to alert emergency services)
Beta Features
m_lowerHeartRatePerSecondOnUncounscious
The amount of the lowering heart rate per second, when the player is unconscious. | 0.0 to disable.
Default: 0.06
m_lowerHeartRatePerSecondOnUncounsciousNonRecoveryMode
The amount of the lowering heart rate per second, when the player is unconscious and non recovery mode. | 0.0 to disable
Default: 4.54
m_nonRecoveryModeOnZeroHeartRateSince
The time in ms, when the player will go into "non-recovery-mode" when the heart rate is 0. (After 3 minutes of zero heart rate player has a fatal brain function loss) | 0 to disable!
Default: 60000 * 5
Screen Effects
m_enabledScreenEffects
The enabled screen effects. ("bleeding", "pain")
Default: { "bleeding", "pain" }
Controls
Respawn Settings
m_respawnConfiguration
Settings about the respawn. (WARNING: When m_dependUnconsciousTimeOnMedicCount is enabled, the respawn time here will be overwritten. See: here)
Default Settings
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